This video has been posted by several other blogs/websites over the recent weeks, but I wanted to re-post it here:
Brent Toderian, former City of Vancouver Chief Planner:
His 3 principles to Doing Density Right:
1. Alignment of Land Use and Transportation
Some great quotes from this section:
- “To often in most cities we are separating these functions and failing at both”
- “The best transportation plan is a great land use plan”
- Transportation options have to be “viable and inviting”
On Vancouver’s decision to rank and plan for modes of transportation in all planning for their downtown:
Brent highlights it as the game changer namely, that instead of trying to “balance” modes they prioritized them as walking > cycling > transit > goods movement > cars.
“We stopped talking about balancing modes (of transportation), because when you balance modes the car wins, and if the car wins you have a car dominated environment because the other choices aren’t viable let alone inviting”
“We know that if you prioritize modes this way that all modes work well, including the car. That is the game changer. There is no city that has ever been successful at planning for the car and making it work well for the car”.
On Cycling Infrastructure:
“If your going to be serious about cycling you need to separate out your bike lanes, full stop”.
2. Consistently High Design Quality
“Designing is about place-making, and an artful mix at eye-level” it isn’t about “vertical sprawl”, which is having high towers that empty people out onto the streets. Vancouver does both high vertical towers and human-scale development at street level as well as mixing retail (even big box retail) with residential. The “key is liner shops along the street so you have no dead space and no blank walls on your urban street edge, which is so important”
3. Amenities and Diversity make Density Enjoyable
Brent explains that Vancouver is able to leverage “the activity of the market place to build a great city” by incorporating parks, heritage preservation, civic spaces, community centres, and daycare into the design process they are actually paid for by the developers (who are happy to do so).
Anyhow, watch for yourself: